its very very odd, and doesn't appear to have any significance whatsoever. Jessica keeps leaving messages for Blake like: "I'll never let you go" and there's constant scenes with the two of them staying after school praying in the kitchen closet of the school. There's constant messages making it seem like there was a weird love triangle going around with Blake, Lynn, and Jessica. His wife Lynn is mentioned a couple times but is never properly shown. Speaking of the hallucinations supposedly created by that unexplained "white light" ( that also kills fish, birds, and creates earthquakes) Blake constantly thinks of his religious 4th grade school with his best friend Jessica. So the villains in this game have less spotlight and less understandable backstory or motivation behind their actions compared to the other games.įor this game series to finally add main character dialogue and yet have hardly any proper interactions with the villains is a little disappointing. he just kinda disappears after a certain scene in Blake's hallucinations. ![]() But despite him constantly pestering you, even now and then in the real world, he is unacknowledged, has no in-game name given to him, and really has no conclusion to his "story". A lot of what he says doesn't make much sense anyway. This creature I think is dubbed his "inner demon" but Blake doesn't acknowledge this inner demon, and you can't even really hear what he's saying his dialogue is so quiet. The alternative "main villain" is this 8+ armed tongue monster that constantly haunts Blake in his nightmarish hallucinations he goes through. These two chase you almost constantly in the game just to kill you, they had more scenes and actual fright significance compared to the dubbed 'main villains' of the game. There's two other side villains, Martha and this tiny dude with arrows riding a larger man. So really the main "villains" only show up two times in the game without any actual dangerous significance. The leader of the other antichrist cult named "Val" I think its a trans person and they say they'll see you again like they're significant, but you only end up seeing them one more time at the end of the game, and their appearance is so warped without explanation, its just completely unclear what the heck they're doing but they want to protect his wife and their kid I guess. But you literally only see him two times officially, and he doesn't do anything to you, its his minions that constantly chase you, but not all of them always attack you for some reason? Its not clear at all. The main "villain" named Knoth who murders different people "in the name of the lord" or something. His wife is captured and is supposedly pregnant despite that not making sense for different reasons.īlake doesn't see his wife for the next 4+ hours of the game, despite that being his entire goal. They crash, and Blake finds himself just stuck in a dystopian town of two "religious" cults. The real story is, from the player's perspective, Blake and his wife want to investigate the murder/death of a pregnant woman in Arizona, a massive light hits their helicopter and destroys the engine and flings it out of control. I thought the experimented people would have escaped the asylum and hid within the mountains or something strange, but that's not the case at all. So in the demo version, Blake is chased by this shadow, and I mistook that for Miles. I'm pretty sure Blake didn't die, but the baby isn't explained in the slightest, and it appears he hallucinates the baby is Jessica reborn or something weird. The entire game is just half of him hallucinating and half of him running and maybe a pinch of original plot from the first game but that doesn't go anywhere, Murkoff is still in control, and the ending with the baby is a bit of a cliffhanger. So apparently that tongue monster is a representation of the priest and not Blake, so his dialogue actually does click and make more sense.īut literally all we get out of this game is that Murkoff is experimenting with people in the Arizona mountains, making them hallucinate, but I do not understand the reason why or why everyone is so heavily religious. its far less copied in the sense of significant villains like the other two additions, But the story. Their main character dialogue was absolutely beautiful and I loved it so much. ![]() As a stand alone game, this was really really incredible gameplay wise. ![]() they actually have arrows, they added water physics and swimming, and there's a raft scene and people can crawl after you now, there's trunk beam crossing and so much more. Let me start off by saying how incredibly impressed I am with the game's mechanics. And I had a feeling this would be the case when Red Barrels made the mistake of releasing a retconned comic string "tying" the two games together.
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